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Soon I'll be able to continue working on bringing you guys more games! Exactly one month left for my internship.
I'm not sure if I have mentioned this in my previous journals, but my heart just warms up when I read all the satisfied comments and notes. I'm so glad you all enjoyed playing YOLCG, you guys are the best. <3
There's so much potential to be found in these types of games and I can definitely see myself making more games like YOLCG, as long as I can balance it with my future.
Speaking about future games, I already have an idea in my head. I originally thought of it a year ago, heavily inspired by Princess Body AS(morally wrong and odd game, but still peaks my interests). Back then I paused it because it was a huge project and my programming was still lacking quite a bit. I went for something easier, which eventually became 'Your Own Living Cow Girl'.
Now after a few months of internship, I feel more confident in my ability to make and finish a large game, so I'll give it a shot this summer vacation. I will eventually get to the A and B ending of YOLCG, but I want to nail the basic features of this first. Here's my idea;
You as a player have control over a secret base. You can convince (randomly generated pastebin.com/e77RbySq ) women to come and 'visit' your location, practically inviting her to your house. If that isn't your cup of tea, you can always kidnap them against their will.
Once settled, you're free to do whatever you want with the girl. The possible options are mostly aimed for players interested in inflation. So if you want a girl with huge breasts, either kidnap/invite a randomly generated girl to your house or modify any girl's breasts to your liking. The last is a dangerous experiment, so there are chances for the experimented girl to die. But fortunately for you, you can hire scientists to further develop these experiments and decrease the chance of death and increase the difference. You're going to need a few test-subjects to perfect the 'drug' though.
Once you have a girl with huge breasts, you'll eventually want more, right? With every experiment her life-span might decrease by a few years, so you need a way to secure that growth. Your first and best option would be to knock her up and hope the modified genes will be transferred over to the baby. And once she's old enough, you can continue experimenting with the new girl. Be careful though, you do not want to waste her genes by accidentally killing her in an experiment.
There will be more experiments such as increasing the possibility of multiple embryos and more room to alter her body (face and figure). Once the player is far enough, he/she'll be able to research turning DNA in semen and allowing pregnancies in breasts.
All this will mostly text-based made in flash. I will try to implement a body view for the girls, I feel this is a high priority to enhance the experience.
So that's my general idea for the new game. If you guys have any questions about this, I'll be happy to answer them. If not, that's fine too! I wanted to let you know what I've been up to recently.
I'm not sure if I have mentioned this in my previous journals, but my heart just warms up when I read all the satisfied comments and notes. I'm so glad you all enjoyed playing YOLCG, you guys are the best. <3
There's so much potential to be found in these types of games and I can definitely see myself making more games like YOLCG, as long as I can balance it with my future.
Speaking about future games, I already have an idea in my head. I originally thought of it a year ago, heavily inspired by Princess Body AS(morally wrong and odd game, but still peaks my interests). Back then I paused it because it was a huge project and my programming was still lacking quite a bit. I went for something easier, which eventually became 'Your Own Living Cow Girl'.
Now after a few months of internship, I feel more confident in my ability to make and finish a large game, so I'll give it a shot this summer vacation. I will eventually get to the A and B ending of YOLCG, but I want to nail the basic features of this first. Here's my idea;
You as a player have control over a secret base. You can convince (randomly generated pastebin.com/e77RbySq ) women to come and 'visit' your location, practically inviting her to your house. If that isn't your cup of tea, you can always kidnap them against their will.
Once settled, you're free to do whatever you want with the girl. The possible options are mostly aimed for players interested in inflation. So if you want a girl with huge breasts, either kidnap/invite a randomly generated girl to your house or modify any girl's breasts to your liking. The last is a dangerous experiment, so there are chances for the experimented girl to die. But fortunately for you, you can hire scientists to further develop these experiments and decrease the chance of death and increase the difference. You're going to need a few test-subjects to perfect the 'drug' though.
Once you have a girl with huge breasts, you'll eventually want more, right? With every experiment her life-span might decrease by a few years, so you need a way to secure that growth. Your first and best option would be to knock her up and hope the modified genes will be transferred over to the baby. And once she's old enough, you can continue experimenting with the new girl. Be careful though, you do not want to waste her genes by accidentally killing her in an experiment.
There will be more experiments such as increasing the possibility of multiple embryos and more room to alter her body (face and figure). Once the player is far enough, he/she'll be able to research turning DNA in semen and allowing pregnancies in breasts.
All this will mostly text-based made in flash. I will try to implement a body view for the girls, I feel this is a high priority to enhance the experience.
So that's my general idea for the new game. If you guys have any questions about this, I'll be happy to answer them. If not, that's fine too! I wanted to let you know what I've been up to recently.
2023 Retrospective
2023's over! I hope it was a good year for everyone, and hopefully 2024 will be even better! This post is more so a critical look on the main mistake I made, writing it down here allows me to sort my thoughts and make it 'official' in a sense. It's not a full retrospective month-by-month, things were so over the place (scenes being done a year prior to upload) that it wouldn't be of much use. This year I attempted to release more scenes that have been collecting dust, like Moon Goddess, Manon and the pregnant version of Lexie (before that got sunset). Keyword here is attempt because while I had made an effort to it, there are still some left. With the Auc Vault it's easy for me to visualize and plan the release of each of the scenes, however I was often inconsistent in following that. Which just caused everything to be delayed, and re-planning everything again just felt like a waste. Susan's Story I believe a large part of this can be contributed to how the Susan scenes progressed
'Auctiverse' - World Info
This has been a long time coming, too long have the characters and their stories been lacking a central point in where it is explained why the growth happens to such a degree. Previously it wasn't too important, but I feel now it's starting to get to a point where it would be beneficial for said central point to exist. It is meant for newcomers and long-time fans who desire clarity, rather then for all that information to be piece fed over dozen entries and characters. And currently it will also be on the shorter side, to bring over the necessary information as fast and as comfortable as possible. Basic Concepts In essence, the world is very similar to ours but with one major change. Folks have gradually become larger, raising both the average size and limit. It is only with a few characters in which the phenomenon is explored to some degree, for everyone else the focus of the story is simply about the growth. The phenomenon is often referred to as Auctus, Latin for growth. An Auctus
Taking a break in May
I mean technically it is May already, however this break only really started from today on with the new week. I have a big thesis to work on for the coming few months, and taking a deliberate break will hopefully prompt me to focus and work on it more. Instead of it being 'i'll do this for x hours and then get back to 3D and all these fun ideas in my mind'. Though with that said, I did feel that I needed a break anyway, so this is solving two problems with one. I've 'disappeared' for similar periods of time, though usually while keeping my Patreon active with content I've worked on but not ready to show. However in this case both will be inactive for the coming month. As for the 'main three' projects that are going on... I most definitely still need a break from Susan (Before this I tried to write, went really well until I hit a wall hard), Emi's post preg scenes as well as her WIP preg collection aren't done anyway, and as for Ivana... I've just uploaded them both today, just to
Stream - OFFLINE
I'm livestreaming for a couple of hours! My main focus is working on a 'little' something for Ivana's future scenes!
The poses themselves are mostly done, it just requires some mindless effort that I might as well stream to keep it interesting. You'll see when you visit it. :P
https://www.picarto.tv/Auctus177
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It's that time again, I suppose! I've got a new project I've been working on which you might've caught a glimpse of indirectly. The debut scene is pretty much done, but I'd like to finish a few more scenes before deciding whether to continue this or not. :D So that is what I'll be working on today during the stream. Perhap
© 2013 - 2024 Auctus177
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sounds interesting so I will keep an eye on the thread